In my gamification journey, I’ve learned a lot through trial-and-error. In this blog series, I’m going to outline how I developed my gamified grading system to increase student engagement and focus on learning. To begin, I’ll look at why I changed the way I grade and some initial setup.
We are going to encounter Goliaths this school year, possibly more than in previous years.
I’m working on adding a gamification overlay to my class next year, and I’ve been thinking a lot about grading as I’m going through the process. I’ll utilize XP and levels to determine grades each grading period, and students will have the opportunity to earn XP through a variety of methods.
Last year, I set out on a new journey. I launched my own education podcast. I learned a lot along the way, and now it’s time for the next step.
It’s the final episode of the first season! I do some reflecting on this past year and the things I’ve learned as well as things that will hopefully continue on after things go back to “normal”.
One of my seniors really got me unexpectedly on Tuesday.
This week, Michael Matera joins me to discuss gamification and applying gaming principles into your classroom.
This week, I talk about tips for summer PL and some different ideas for what you could do. Plus, news and updates as well as a great Google Classroom tip.
This week, I look at Marvel’s mobile game, Marvel Strike Force, and what we can learn about collaboration and how to use it in class. Plus, news and updates from Google and the Department of Education.
In this week’s episode, Karly Moura joins me to talk about creating your own digital escape room activities for class. Plus, some news and updates from Google and the Department of Education.