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Tag Archives: learning

Gamification Core Drive 8: Avoidance & Loss

Avoidance of loss (grades) must balance with positive incentives to genuinely inspire student learning.

Posted byLee TuckerJanuary 3, 2025Posted inChallenging Students, gamification, Teaching & LearningTags:avoidance, balance, classroom, curiosity, education, gamification, learning, motivationLeave a comment on Gamification Core Drive 8: Avoidance & Loss

Gamification Core Drive 7: Unpredictability & Curiosity

Incorporating techniques like random rewards and visual elements can create excitement and enhance student participation through mystery and surprise.

Posted byLee TuckerDecember 23, 2024December 26, 2024Posted inChallenging Students, gamification, Teaching & LearningTags:classroom, curiosity, education, gamification, learning, motivation, randomness, unpredictability1 Comment on Gamification Core Drive 7: Unpredictability & Curiosity

Gamification Core Drive 6: Scarcity & Impatience

By implementing strategies that introduce scarcity and impatience, teachers can enhance student motivation and value in learning outcomes.

Posted byLee TuckerOctober 14, 2024November 26, 2024Posted ingamificationTags:classroom, delayed gratification, education, gamification, learning, marketing, motivation1 Comment on Gamification Core Drive 6: Scarcity & Impatience

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